Marvel War of Heroes upcoming Shield Enforcement Training will pit groups of players against each other to see who is the strongest, and most importantly which alliance is the strongest. I have been thinking of alternate ways for this to progress given the way the event is described and the leader positions in an alliance, and the only thing that really makes sense is that it will progress like a Holy War in Rage of Bahamut. They might add a twist or two, but reasonably the main strategies should hold true here.
For the first Shield Enforcement Training it's important to get a high rank because that will allow alliances to maintain high level players and recruit high level players. If an alliance that was previously active only achieves a rank of 2000, you can expect anybody over 30k base stats to jump ship.
Here are some quick tips for this event that should hold true. They are taken from my experience in Rage and even if twists are added to the event should hold true here.
Tip 1: Defense for the win
If your defense leader is rocking a mammoth defense, most Alliances won't even fight back. The defense leader is the first experience they have battling your alliance and if they can't break through him, they just save their power packs for the next battle.
Tip 2: Kick inactives
It is better to have nobody in the spot in the alliance than an inactive player. Inactive players are just targets for the other alliance. They use them to accumulate points easily.
Tip 3: Take down the walls
The walls reduce point
gains, taking them down doubles point gain. If there are no wall breaker
cards this can be a daunting task, but is still easily accomplished
through coordination. Lets say it takes every member of an alliance two
Power Packs worth of attacks before the wall comes down. Once the wall
comes down, they will receive double points. So each PP they use will be
worth double the points. It only takes two until they break even, and
then they gain double points per pack after.
A lot of
people are hesitant to attack the wall, but if you have the juice, burn
it to the ground. If the other team doesn't and you do, it's virtually
impossible for them to keep up.
Tip 4: Coordinate
This is the toughest one for alliances to accomplish and are normally done through Line or Palingro. If the entire order attacks the wall, it goes down very fast and then you achieve double points from the opponents you're attacking. It also ensures that your team will be victorious since an alliance with 5 members on will have a tough time against an alliance with 20 members on.
Tip 5: Target the titles
Attack leaders, defense leaders, alliance leaders all have bonus stats as a result of their rank, but also give bonus points. If you are able to easily beat the leaders, farm them for points. Keep an eye out though because after being repetitively farmed they will be reduced in value and switching targets might be viable.
That's all I got on Shield Enforcement Training until it releases. These tips should work no matter how they decide to configure the event but I'd bet that this will mirror Holy Wars almost exactly.