In Marvel War of Heroes Assault Cards are the primary source of wall damage. Anybody who has attacked a wall notices that it takes a significant reduction in damage. Versus other card games where the assault card used is based on realm, Marvel War of Heroes actually has different rankings of Assault Cards based on Rarities. On top of this, the Assault cards change for each training. For this Training the assault cards are as follows:
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Friday, February 1, 2013
Assault Cards SHIELD Enforcement Training 3
Assault Cards SHIELD Enforcement Training 3
In Marvel War of Heroes Assault Cards are the primary source of wall damage. Anybody who has attacked a wall notices that it takes a significant reduction in damage. Versus other card games where the assault card used is based on realm, Marvel War of Heroes actually has different rankings of Assault Cards based on Rarities. On top of this, the Assault cards change for each training. For this Training the assault cards are as follows:
In Marvel War of Heroes Assault Cards are the primary source of wall damage. Anybody who has attacked a wall notices that it takes a significant reduction in damage. Versus other card games where the assault card used is based on realm, Marvel War of Heroes actually has different rankings of Assault Cards based on Rarities. On top of this, the Assault cards change for each training. For this Training the assault cards are as follows:
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Lucarda,
ReplyDeleteoff topic but (can you start a "Dear Lucarda" section or something. :)
Recently in the Shield Training event other Alliances have started to attack the defensive leader via regular battle as opposed to within the event to deplete his D pts. quickly.
I know their is no rule against this but it just seems dirty. Inquiries are sent but I think there should be a general "cease fire" on this kind of thing.
Is your Alliance aware of this and if so, how are they handling it?
There is no real defense against that and Mobage won't fix it. They never did in Rage of Bahamut.
DeleteMy Alliance doesn't deal with that issue. At high levels that strategy is absolutely pointless since all defenses are done in one swat from 5 Legend Spidey anyway and pretty much every top Alliance has at least a couple people with that type of offense or better.
If not, they can just have an attack leader gain Morale Boost by attacking people in battle until he has 30% and then attack the Defense leader as well.